![]() ![]() Damage to cooking gear while cooking has been halved.The Sharpened Wooden Staff can now cause bleeding on targets.Binoculars inventory size reduced from 3×3 to 2×2.Reduced weight of handheld and field transceivers.It is now possible to skin dead chickens, rabbits, carp and mackerel with the screwdriver.The wrong article name was displayed when growing peppers and potatoes.When roasting on a stick, the food did not lose volume.Brooms would restore their health after they stopped burning.Plants missed their name widget during the growth phase.Fixed an animation bug related to prone.The Environment tab could disappear after scrolling through a long list of items.Multiple flash bangs in a row would eventually stop affecting the character.Cooking slots in the oven took varying amounts of time to cook.Jumping with two-handed guns can result in stretched arms.Fixed some issues that caused animations to be skipped.Reloading while frozen can cause animation glitches.Items would levitate if picked up on a wounded character.It was possible to silently release grenades.When roasting meat over fire, the stick was poorly held.The infected skater made a metallic noise when hit in the head.Fixed an issue that prevented military infected from spawning with EGD-5 grenades.The animation of pulling a pistol from the holster would twitch unnaturally.Improved textures of the spear variants.The Bizon spawned with the 1PN51 night vision goggle.Fitted rag cover clothing to reduce overlapping with other clothing.It was easy to get stuck on the stairs of the castle tower.Fixed several instances of headgear clipping on character heads.The Long Torch inventory icon has been cut off.The tutorial screen incorrectly showed console controls in the tab selector.The alarm ticking could be desynchronized if it is interrupted while setting the alarm.It was possible to craft the improvised spear while food was attached to the stick.Brooms were not properly changing their materials when burned.Animations were skipping in certain cases when switching between upright and prone stances during a throw.Accepting the BattlEye Agreement caused the game to become unresponsive to the mouse under certain conditions.The BattlEye license was not displayed when the Steam overlay was disabled.It was possible to cook food in gasoline.The fireplace was missing some particles when burning.Attempting to ignite a wet fireplace would activate burning sounds.After cooking, the sound of roasting meat persisted on the appliances used.Landmines ruined by gunfire did not explode.The CR-550’s dry fire had no prone sounds.The CR-550 magazine was not properly reflecting the damage states.The wrong text was displayed when pulling a corpse out of vehicles.Melee damage was dealt in the direction the camera was facing.Stones were not displaying properly when left as the last fortification of a chimney.When entering the pause menu after disabling the HUD, the HUD could not be re-enabled.The stamina meter was not showing up in inventory with the HUD disabled.Dead player/animal widget was not showing after exiting a vehicle.The cooking utensil slot appeared when the tripod was not attached.When Gunter and Olga drove without a cooler, the spark plug broke too early.Adjusted some exploitable building collisions.Doors of several buildings could not be forced open.Gesture shortcuts are now displayed in the radial menu.Gesture button assignments can be customized in the game settings.Craftable Improvised Explosive Device (IED).Abandoned trains dynamically spawning through Chernarus and Livonia.Consider defragmenting your hard drive after downloading major updates.Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update.
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